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Never mind that the purists will be up in arms. Of course, there's also a range of vehicles to pilot, and again the range of options is generous. Over ten different air and ground vessels will be available at launch, some of which, like the Rebel Gunship, can hold up to six units.

Manning a Trade Federation tank's turrets, employing a Snowspeeder's tow cables against invading AT-ATs, or hosing down enemies with laser fire from an X-Wing are just a few possible options. Even animal mounts can be utilised if fur, and not fireproof plating, suits your tender buttocks better. Clearly, the ability to recreate major cinematic conflicts which needn't play out as depicted in the films is anticipated as a top selling point. So too is the fact that any character can commandeer any vehicle or man any firing station, though not every character performs as well as others behind the controls.

Just be careful who you're trying to carjack - as Tso aptly puts it, "Let's just say facing an AT-ST with nothing more than a blaster rifle isn't advised. Each vehicle is also powered by a distinctive physics model, the fanciful nature of which should do plenty to distinguish the game from its reality-obsessed competitors. LucasArts strongly believes such characteristics will see the product define a unique identity for itself among offerings such as Joint Ops and Battlefield Vietnam.

The presumption, naturally, is that audiences would rather choose a speeder bike over a Sherman tank any day. Predictably, proper game balancing will be crucial to achieving the title's goals. Aware of the challenges inherent with this sort of design, Pandemic has been addressing the problem since day one.

Known collectively as the "War Room," an elite cadre of testers spends night and day with the product, submitting daily reports on progress from the sole perspective of playability. Code revisions are made shortly thereafter, and the process begins anew each dawn. Open Beta programs are further anticipated, meaning you may yet lay hands on a tie fighter without a prolonged wait.

Clearly, player feedback is being taken seriously for this project. The evidence of careful faction balancing can already be seen. The Rebels encompass fewer classes than the Imperials, yet can equip their grunts with a greater variety of weapons.

Conversely, the Empire offers a greater unit selection, but characters tend to specialise and wield fewer, more powerful forms of offensive gear. Rumours have been swirling regarding the product's cross-platform release versions are planned for PS2 and Xbox , but readers needn't worry - we've already confirmed the PC as the 7 primary target platform. There'll be no skimping on online functionality either, with the product capable of handling 32 players via Internet or 64 on a LAN, as opposed to half those numbers for the console editions.

Indeed, with a proven formula in place and an exciting, unpredictable campaign mode to add flavour, Battlefront looks perfectly placed to conquer the online galaxy. With DICE helming the new Battlefront, the safest bet is that the game will feel like a Battlefield reskin with pew-pew laserguns instead of rifles and X-wings instead of jets. Ideally, though, I'd want them to update Free Radical's original, pre-cancellation vision for Battlefront III, where massive skirmishes allowed players to seamlessly move from the surface of a planet to dogfighting in orbit.

Either way, let's just agree to keep Hayden Christensen out of it. Decent graphics, bland game feel, and hokey old religions don't put a solid playing game in your collection, and so at first, my thoughts were that of the skeptic.

To say the least, this was an exhilarating feeling. Even with its slow, lumbering bulk, it was truly satisfying to pilot my favorite of all childhood sci-fi vehicles.

Finally, the gameplay was paying off. My response as an AT-AT pilot meant volumes on the battlefield, allowing my troops to dominate the area.

Most definitely, the ability to control many of the different Star Wars vehicles is one of Battlefront's better points. Star Wars: Battlefront places you at the front of a host of AI players who have a limited number of respawns, and five different choices of combatant that change based on what battle you're playing.

If you capture all enemy strong points, or kill every single one of their players, leaving them with no respawns, you win. While the AI in Star Wars: Battlefront isn't challenging unless set on hard, it's nice to have so many people backing you up.

For the truly great players out there, you'll find that you can definitely make an impact in how well the AI does, but you could run into problems as they hold you back. Less talented players will find the AI a reliable crutch upon which to rely, keeping a more seasoned player from dominating the game. With this automatic handicapping in place, I was able to play an incredibly fun game with friends my mine that had nowhere near the same experience at first person shooters.

For faults, Star Wars: Battlefront has a few big ones. The graphics are decent, but nothing to write home about. While the gameplay modes have a lot to offer, the game is abysmally short. And finally, without satisfying feedback from the weaponry, it's really boring to actually fire the weapons.

If you're looking for the pleasing shudder of the controller, you'll pretty much have to play a Super Battle-Droid, which comes equipped with wrist rockets. However, all in all, Star Wars: Battlefront is pretty satisfying, and playing the campaign mode, either co-op or versus, or alternatively playing galactic conquest against your friend, you'll probably be glad you at least gave this game a rental.

Star Wars: Battlefront is more sci-fi historic reenactment than it is game. That doesn't mean I don't love it, it just means I could have loved it so very much more.

Star Wars: Battlefront is really just a multiplayer game, if you don't have an online connection or don't plan on playing head-to-head against friends or strangers than don't even bother buying this game.

There's a single player portion of the game, but it's just the appetizer for a fairly robust online meal. The game does an excellent job of putting you in the thick of battles extracted directly from some of the most memorable scenes in the Star Wars trilogies. You can play the game in either first-person or third-person mode and can control any of 20 characters selected from the side of the Rebels, the Empire, the Clone Army or the Separatist Battle Droids.

The always frenetic battles take place on a slew of maps on planets like Hoth, Endor and Tatooine. Heck, you can even run through the canteen. Product images displayed are for illustration purposes only. No physical materials or documentation will be distributed with electronic software downloads from our site. Dell's Te Show More.

Free Shipping. Compare Compare. Unprecedented access to original Star Wars props and locations. Photorealistic visuals and authentic sound design from the talented team at DICE. Prepare to be transported to a galaxy far, far away.

Wage epic multiplayer battles on Hoth, Endor, Tatooine and the previously unexplored planet, Sullust. Multi player support is obviously what Star Wars Battlefront is all about. The graphics aren't great, and the AI will have you easily wading through the single player content, but it's the multi player game play that people will ultimately buy this game for. That and the Star Wars brand.

If you don't get 32 real people, the host can choose to pad the roster with bots. Again, the AI isn't great, but the more soldiers on the field means a more authentic feel to the match. Strategic points scattered throughout the map must be captured by the two teams to win the game.

These points also act as respawn points for slain foes, so capturing these points also pushes the enemy back and brings resurrected allies back closer to the fight. Its a great mechanic and adds some great tactical value. The single player content isn't what Star Wars is all about, but it does exist. There are two campaigns, one covering the old Empire versus Rebel and the other covering the factions from the Clone Wars timeline.

Graphics aren't great, they're actually sub par and, since the game is over ten years old, they're pretty dated.



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